| | Traveling rules | |
| | Author | Message |
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Ser Random
Berries : 22,300,000 Posts : 233
Skill Sheet Skill 1: Skill 2: Skill 3:
| Subject: Traveling rules Fri Apr 10, 2015 3:18 pm | |
| There should be an "open seas" forum for each place ie new world, grand line, blues.
A crew should start a *single* thread in which after leaving an island, every crew member should make a post. This rule would allow for pursuit over seas, as well as open sea battles which would give use to having a ship other than for transportation. It would also allow in some situations say if a Marine battalion was given the slip on an island, if it made logical sense that they could give pursuit this thread would allow them to. Each member must make a post in the thread before they could move on to the next island. | |
| | | Destiny
Position : Weaver of Fate Posts : 1533
| Subject: Re: Traveling rules Sun Apr 12, 2015 6:55 pm | |
| I also Like this suggestion, It shall be done. | |
| | | Lucky Wilshire
Position : Vice Admiral Berries : 23,080,000 Posts : 352
| Subject: Re: Traveling rules Thu May 07, 2015 8:17 pm | |
| Wow, Ser, you have a lot of good ideas: I'm impressed. I haven't been on an RP that would allow for that kind of an event,but it makes sense- I like it. Is there then a required island progression for the threads? Or are people allowed to post where they wish so long as when leaving (or arriving?) they describe the venture there? | |
| | | Ser Random
Berries : 22,300,000 Posts : 233
Skill Sheet Skill 1: Skill 2: Skill 3:
| Subject: Re: Traveling rules Sun May 10, 2015 1:19 am | |
| Well the idea would be that you would do it for departure, and after leaving an island you would just make a minuscule post about what you did get on the ship drank some booze fished whatever then maybe an enemy crew or marines were in the vicinity and they make a post like yada yada spotted the ship from the crows nest, determined x crew from the flag if your crew may have a reputation the it can either play out in that thread or have another thread made for it. | |
| | | Lucky Wilshire
Position : Vice Admiral Berries : 23,080,000 Posts : 352
| Subject: Re: Traveling rules Sun May 10, 2015 7:58 am | |
| Now, how does one actually escape if they are trying to? (could be an indefinite chase if noone gives up XD) I was curious about the layout of the islands. In the event that someone was fleeing for some time (might create a really epic chase thread) where might they arrive at, do we keep track of the order of islands? | |
| | | Ser Random
Berries : 22,300,000 Posts : 233
Skill Sheet Skill 1: Skill 2: Skill 3:
| Subject: Re: Traveling rules Sun May 10, 2015 5:08 pm | |
| There would have to be rules made up for it | |
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