Prankster First Generation
Position : - Berries : 0 Posts : 320
Skill Sheet Skill 1: Skill 2: Skill 3:
| Subject: Transportation Mon Feb 15, 2016 9:18 am | |
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Name: The Dead-Giveaway Owner: Darrell Prank Frank Class: D Picture: it's not letting me post here so it's in the description box Description: The battle ship is light green with about two by two sets of sails. It has one cannon on the front and two cannon on it's sides the left and right. It has the standard captain office with other rooms as well most notably a celler where the prisoners go. The ship could hold about 20 to 25 people ( npc that is) aside from it's captain. The ship is used to sail from one place to the next. Or transfer cargos. It could also do battle but not for very long periods of time. The ship could also hold out from raw sea weather as well. I obtained it from the marines headquarters as a gift. | |
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Lucky Wilshire
Position : Vice Admiral Berries : 23,080,000 Posts : 352
| Subject: Re: Transportation Mon Feb 15, 2016 10:22 am | |
| Well,Prank,I'll be honest, I'm not entirely sure how the whole ship registry works. I've looked through any approved ships before, but they were all the F class which is free. However, being a Marine you do generally have access to a ship (although the only mention of ship benefits was for Rear Admirals and up). As such I'm not sure if this would actually cost you anything. I would hate to hold you up based on such a hassle (where it is only a D class anyhow). How's this. I approve this for now, you get yourself a ship and if later it turns out you needed to pay for it, I'll fron you the money from my account. Also, in the event you didn't know, you are somewhat short-changing yourself with the ship's specs. - Quote :
- Class D, Fluyt:
This is ship is an upgradable version of Corvette. Though of course customized to their own liking hence the ship description they choose. Fluyt are limited to eight projectile weapons in which a player could include in the Weapons section of the Ship Creation Template. It is limited to having eight areas serving for purposes which are up to the player's discretion. If you so desired to keep your design as is, that's totally fine too. Your choice, my friend. You've got my thumbs up. | |
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Prankster First Generation
Position : - Berries : 0 Posts : 320
Skill Sheet Skill 1: Skill 2: Skill 3:
| Subject: Re: Transportation Mon Feb 15, 2016 11:50 am | |
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Lucky Wilshire
Position : Vice Admiral Berries : 23,080,000 Posts : 352
| Subject: Re: Transportation Wed Feb 17, 2016 9:37 am | |
| So, was that your accepting the ship as is, or would you like to make any adjustments? (just for the sake of me stamping this and moving it :p | |
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Prankster First Generation
Position : - Berries : 0 Posts : 320
Skill Sheet Skill 1: Skill 2: Skill 3:
| Subject: Re: Transportation Wed Feb 17, 2016 5:12 pm | |
| Ill upgrade it soon so I'll keep it as is thanks VA | |
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Lucky Wilshire
Position : Vice Admiral Berries : 23,080,000 Posts : 352
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| Subject: Re: Transportation | |
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